Fudkin Zittingously

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Pilfoodle Fudkin, level 7
Gnome, Wizard (Arcanist)
Arcane Implement Mastery Option: Staff of Defense
Early Life – Social Outcast (Bluff class skill)
Theme: Wizard’s Apprentice

FINAL ABILITY SCORES
STR 8, CON 14, DEX 12, INT 20, WIS 10, CHA 16

STARTING ABILITY SCORES
STR 8, CON 13, DEX 12, INT 17, WIS 10, CHA 14

AC: 24 Fort: 18 Ref: 21 Will: 21
HP: 48 Surges: 8 Surge Value: 12

TRAINED SKILLS
Arcana +15, Bluff +11, Diplomacy +11, Dungeoneering +8

UNTRAINED SKILLS
Acrobatics +4, Athletics +2, Endurance +5, Heal +3, History +8, Insight +3, Intimidate +6, Nature +3, Perception +3, Religion +8, Stealth +6, Streetwise +6, Thievery +4

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Wizard’s Apprentice Attack: Color Orb
Gnome Racial Power: Fade Away
Wizard Utility: Ghost Sound
Staff of Defense Power: Staff of Defense
Wizard Utility: Light
Wizard Utility: Mage Hand
Wizard Utility: Prestidigitation
Wizard Attack 1: Flaming Sphere
Wizard Attack 1: Freezing Burst
Wizard Attack 1: Beguiling Strands
Wizard Attack 1: Grasping Shadows
Wizard Attack 1: Arcane Whirlwind
Wizard Utility 2: Mystical Debris
Wizard Utility 2: Shield
Wizard Attack 3: Color Spray
Wizard Attack 5: Bigby’s Icy Grasp
Wizard Attack 5: Stinking Cloud
Wizard Utility 6: Invisibility
Wizard Utility 6: Levitate
Wizard Attack 7: Twist of Space

FEATS
Level 1: Alchemist
Level 1: Staff Expertise
Level 2: Superior Implement Training (Accurate staff)
Level 4: Alchemical Opportunist
Level 6: Armor Proficiency: Leather

ITEMS
Spellbook
Rat Form Leather Armor +2 x1
Accurate Defensive Staff +2 x1
Amulet of Protection +2 x1
Alchemy Case
Eternal Chalk
Alchemist’s Fire (level 6) x6
Goodnight Tincture (level 6) x4
Sovereign Glue (heroic tier) x2
Alchemist’s Frost (level 6) x6
Bag of Holding
== End ==

Bio:

In Progress…

Fudkin Zittingously

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